The Axis forces consist of OKH von Weichs with Heeresgruppe A &B, Armata Romana, Gruparea Aeriana and Luftflotte 4. Because the Axis cannot reach Baki in time, they are virtually guaranteed to lose the scenario in at least one of the two end game after-action reports. This means that the Soviets can sit on Stalingrad, and if not a focal point of the Axis attack they can rest assured that they will collect the VP there which will greatly contribute to a win for them (the AI as I am playing as the Axis in this scenario). The variation between an Axis Baki and Allies Stalingrad objective are problematic in that the Germans cannot reach Baki by scenario end, even with the legendary Blitz tactics enabled (it is literally a province too far). The Allies Victory Conditions are to hold Stalingrad, Rostov and Sevastopol until. The Axis Victory Conditions are to capture Baki, Rostov and Sevastopol. The selections for diplomacy, production, technology, politics and intelligence are actually irrelevant as the scenario designer disabled them. The settings chosen for this effort are normal difficulty and normal game mode. Today I will be playing the Fall Blau ( Case Blue) standalone scenario in the grand strategy epic title Hearts of Iron III by Paradox Development Studio.
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